Files
aqhomecontrol/avr/modules/lcd2/staticgui/window.asm
2025-11-17 23:03:56 +01:00

513 lines
12 KiB
NASM

; ***************************************************************************
; copyright : (C) 2025 by Martin Preuss
; email : martin@libchipcard.de
;
; ***************************************************************************
; * This file is part of the project "AqHome". *
; * Please see toplevel file COPYING of that project for license details. *
; ***************************************************************************
#ifndef AQH_AVR_STATICGUI_WINDOW_ASM
#define AQH_AVR_STATICGUI_WINDOW_ASM
; ---------------------------------------------------------------------------
; @routine Window_Init @global
;
; @param Y pointer to screen object in SDRAM
; @clobbers R16, R17, X
Window_Init:
mov xl, yl
mov xh, yh
ldi r17, WIN_SIZE
clr r16
bigcall Utils_FillSram ; (R17, X)
ret
; @end
; ---------------------------------------------------------------------------
; @routine Window_Clear @global
;
; @param Y pointer to screen object in SDRAM
; @clobbers any, !Y
Window_Clear:
ldd r2, Y+WIN_OFFS_BG_COL_LO ; background color low
ldd r3, Y+WIN_OFFS_BG_COL_HI ; background color high
ldd r4, Y+WIN_OFFS_X_LO ; X low
ldd r5, Y+WIN_OFFS_X_HI ; X high
ldd r6, Y+WIN_OFFS_Y_LO ; Y low
ldd r7, Y+WIN_OFFS_Y_HI ; Y high
ldd r8, Y+WIN_OFFS_WIDTH_LO ; width low
ldd r9, Y+WIN_OFFS_WIDTH_HI ; width high
ldd r10, Y+WIN_OFFS_HEIGHT_LO ; height low
ldd r11, Y+WIN_OFFS_HEIGHT_HI ; height high
bigcall Display_FillRect
ret
; @end
; ---------------------------------------------------------------------------
; @routine Window_FillRect @global
;
; @param Y pointer to screen object in SDRAM
; @param r3:r2 color
; @param r5:r4 X0
; @param r7:r6 Y0
; @param r9:r8 X1/W
; @param r11:r10 Y1/H
; @clobbers any, !Y
Window_FillRect:
ldd r16, Y+WIN_OFFS_X_LO ; make absolute coords
ldd r17, Y+WIN_OFFS_X_HI
add r4, r16
adc r5, r17
ldd r16, Y+WIN_OFFS_Y_LO
ldd r17, Y+WIN_OFFS_Y_HI
add r6, r16
adc r7, r17
bigcall Display_FillRect ; directly call graphics function
ret
; @end
; ---------------------------------------------------------------------------
; @routine Window_DrawTextFlash @global
;
; @param Y pointer to screen object in SDRAM
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return R5:R4 X pos behind string
; @clobbers any, !Y, !R6, !R7
Window_DrawTextFlash:
ldd r0, Y+WIN_OFFS_BG_COL_LO
ldd r1, Y+WIN_OFFS_BG_COL_HI
ldd r2, Y+WIN_OFFS_FG_COL_LO
ldd r3, Y+WIN_OFFS_FG_COL_HI
rjmp Window_DrawColorTextFlash
; @end
; ---------------------------------------------------------------------------
; @routine Window_DrawColorTextFlash @global
;
; @param Y pointer to screen object in SDRAM
; @param R1:R0 background color
; @param R3:R2 foreground color
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return R5:R4 X pos behind string
; @clobbers any, !Y, !R6, !R7
Window_DrawColorTextFlash:
rcall winCalcAbsPosAndBorders ; (R18, R19)
Window_DrawColorTextFlash_loop:
lpm r16, Z
tst r16
breq Window_DrawColorTextFlash_loopEnd
rcall winDrawChar
brcc Window_DrawColorTextFlash_loopEnd
adiw zh:zl, 1 ; next char
rjmp Window_DrawColorTextFlash_loop
Window_DrawColorTextFlash_loopEnd:
ret
; @end
; ---------------------------------------------------------------------------
; @routine Window_DrawCharAt @global
;
; @param Y pointer to screen object in SDRAM
; @param R16 char to write
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return R5:R4 X pos behind char
; @clobbers any, !Y
Window_DrawCharAt:
rcall winCalcAbsPosAndBorders
ldd r0, Y+WIN_OFFS_BG_COL_LO
ldd r1, Y+WIN_OFFS_BG_COL_HI
ldd r2, Y+WIN_OFFS_FG_COL_LO
ldd r3, Y+WIN_OFFS_FG_COL_HI
rjmp winDrawChar
; @end
; ---------------------------------------------------------------------------
; @routine winCalcAbsPosAndBorders
;
; @param Y pointer to screen object in SDRAM
; @param R5:R4 X relative to window
; @param R7:R6 Y relative to window
; @return R9:R8 first X pos right of windows
; @return R5:R4 X relative to screen
; @return R7:R6 Y relative to screen
; @return R9:R8 first X pos right of window (abs)
; @return R11:R10 first Y pos below window (abs)
; @clobbers r18, r19
winCalcAbsPosAndBorders:
; calc abs X pos
ldd r18, Y+WIN_OFFS_X_LO
ldd r19, Y+WIN_OFFS_X_HI
add r4, r18 ; add X of window
adc r5, r19
; calc first X pos behind window
ldd r8, Y+WIN_OFFS_WIDTH_LO
ldd r9, Y+WIN_OFFS_WIDTH_HI
add r8, r18
adc r9, r19
; calc abs Y pos
ldd r18, Y+WIN_OFFS_Y_LO
ldd r19, Y+WIN_OFFS_Y_HI
add r6, r18 ; add Y of window
adc r7, r19
; calc first Y pos behind window
ldd r10, Y+WIN_OFFS_HEIGHT_LO
ldd r11, Y+WIN_OFFS_HEIGHT_HI
add r10, r18
adc r11, r19
ret
; @end
; ---------------------------------------------------------------------------
; @routine winDrawChar
;
; @param Y pointer to screen object in SDRAM
; @param R16 char to write
; @param R5:R4 absolute X on screen
; @param R7:R6 absolute Y on screen
; @param R9:R8 first X pos right of windows
; @return R5:R4 X pos behind char
; @clobbers any, !Y, !R6, !R7
winDrawChar:
push zl
push zh
mov r12, r16
ldd zl, Y+WIN_OFFS_FONT_LO
ldd zh, Y+WIN_OFFS_FONT_HI
; check whether the char fits inside window
bigcall FONT_GetCharWidth ; r16=char width
clr r17
add r16, r4 ; char width+X
adc r17, r5
sub r16, r8 ; check against window width
sbc r17, r9
brcc winDrawChar_ret ; not fit, jmp
; actually draw char
mov r16, r12
push r8
push r9
push r10
push r11
bigcall Display_DrawChar
pop r11
pop r10
pop r9
pop r8
clr r16
add r4, r18 ; increment X
adc r5, r16
sec ; write succeeded
winDrawChar_ret:
pop zh
pop zl
ret
; @end
; ---------------------------------------------------------------------------
; @routine Window_WriteHexWordAt @global
;
; @param Y pointer to screen object in SDRAM
; @param R17:R16 word to write
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return R5:R4 X pos behind string
; @clobbers any, !Y
Window_WriteHexWordAt:
push r16
mov r16, r17
rcall Window_WriteHexByteAt
pop r16
rcall Window_WriteHexByteAt
ret
; @end
; ---------------------------------------------------------------------------
; @routine Window_WriteHexByteAt @global
;
; @param Y pointer to screen object in SDRAM
; @param R16 byte to write
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return R5:R4 X pos behind string
; @clobbers any, !Y
Window_WriteHexByteAt:
push r16
swap r16
rcall winWriteNibble
pop r16
rcall winWriteNibble
ret
; @end
winWriteNibble:
push r4
push r5
push r6
push r7
rcall winNibbleToAscii ; write high nibble (r16, r17)
rcall Window_DrawCharAt ; draw
pop r7
pop r6
pop r5
pop r4
clr r17
add r4, r18
adc r5, r17
ret
; @end
; ---------------------------------------------------------------------------
; @routine winNibbleToAscii
;
; Convert a nibble to an ASCII char.
; @return R16 ASCII representation of that nibble (e.g. '0' for 0)
; @param R16 byte (in bits 0-3)
; @clobbers r16, r17
winNibbleToAscii:
andi r16, 0xf
cpi r16, 10
brcs winNibbleToAscii_l1
ldi r17, 7
add r16, r17
winNibbleToAscii_l1:
ldi r17, '0'
add r16, r17
ret
; @end
#if 0
; ---------------------------------------------------------------------------
; @routine Window_DrawTextFlash @global
;
; @param Y pointer to screen object in SDRAM
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return R5:R4 X pos behind string
; @return R7:R6 Y pos behind string
; @clobbers any, !Y
Window_DrawTextFlash:
; calc abs X pos
ldd r18, Y+WIN_OFFS_X_LO
ldd r19, Y+WIN_OFFS_X_HI
add r4, r18 ; add X of window
adc r5, r19
; calc first X pos behind window
ldd r8, Y+WIN_OFFS_WIDTH_LO
ldd r9, Y+WIN_OFFS_WIDTH_HI
add r8, r18
adc r9, r19
; calc abs Y pos
ldd r18, Y+WIN_OFFS_Y_LO
ldd r19, Y+WIN_OFFS_Y_HI
add r6, r18 ; add Y of window
adc r7, r19
; calc first Y pos behind window
ldd r10, Y+WIN_OFFS_HEIGHT_LO
ldd r11, Y+WIN_OFFS_HEIGHT_HI
add r10, r18
adc r11, r19
Window_DrawTextFlash_loop:
push zl
push zh
rcall winCalcLengthWordFlash
pop zh
pop zl
mov r18, r4
mov r19, r5
add r18, r12
adc r19, r13
sub r18, r8
sbc r19, r9
brcs Window_DrawTextFlash_xOkay
; we need to go to the beginning of the next line
rcall Window_DrawTextFlash_nextLine
brcc Window_DrawTextFlash_loopEnd ; outside the window, jmp
Window_DrawTextFlash_xOkay:
rcall winDrawWordFlash ; Z points at blank/0 byte after call
lpm r16, Z+
tst r16 ; end of string?
breq Window_DrawTextFlash_loopEnd
cpi r16, 13
breq Window_DrawTextFlash_handle13
; insert other handled chars here
; write blank char
push zl
push zh
ldd zl, Y+WIN_OFFS_FONT_LO
ldd zh, Y+WIN_OFFS_FONT_HI
ldi r16, 32 ; space
bigcall Display_DrawChar
pop zh
pop zl
add r4, r8 ; increment X
adc r5, r9
rjmp Window_DrawTextFlash_loopNext
Window_DrawTextFlash_handle13:
rcall Window_DrawTextFlash_nextLine
Window_DrawTextFlash_loopNext:
rjmp Window_DrawTextFlash_loop
Window_DrawTextFlash_nextLine:
push zl
push zh
ldd zl, Y+WIN_OFFS_FONT_LO
ldd zh, Y+WIN_OFFS_FONT_HI
bigcall FONT_GetCharWidth ; r16=char width
pop zh
pop zl
ldd r4, Y+WIN_OFFS_X_LO ; X=left border
ldd r5, Y+WIN_OFFS_X_HI
clr r17
add r6, r16 ; increment Y by font height
adc r7, r17
mov r16, r6 ; check against lower border of window
mov r17, r7
sub r16, r10
sbc r17, r11 ; CF set if inside window, cleared otherwise
ret
Window_DrawTextFlash_loopEnd:
ret
; @end
; ---------------------------------------------------------------------------
; @routine winDrawWordFlash
;
; @param Y pointer to screen object in SDRAM
; @param Z pointer to string in FLASH
; @param R1:R0 background color
; @param R3:R2 foreground color
; @param R5:R4 X (dest)
; @param R7:R6 Y (dest)
; @return r5:r4 next X pos
; @return Z pointer to next char behind current word
; @clobbers any, !Y, !r1-r15
winDrawWordFlash:
winDrawWordFlash_loop:
lpm r16, Z
cpi r16, 33
brcs winDrawWordFlash_ret
push zl
push zh
ldd zl, Y+WIN_OFFS_FONT_LO
ldd zh, Y+WIN_OFFS_FONT_HI
bigcall Display_DrawChar
pop zh
pop zl
clr r16
add r4, r18 ; increment X
adc r5, r16
adiw zh:zl, 1
rjmp winDrawWordFlash_loop
winDrawWordFlash_ret:
ret
; @end
; ---------------------------------------------------------------------------
; @routine winCalcLengthWordFlash
;
; @param Y pointer to screen object in SDRAM
; @param Z pointer to string in FLASH
; @return r13:r12 width of next word in pixels
; @return Z pointer to next char behind current word
; @clobbers any, !Y, !r1-r11, !r14, !r15
winCalcLengthWordFlash:
clr r12
clr r13
winCalcLengthWordFlash_loop:
lpm r16, Z
cpi r16, 33
brcs winCalcLengthWordFlash_ret
push zl
push zh
ldd zl, Y+WIN_OFFS_FONT_LO
ldd zh, Y+WIN_OFFS_FONT_HI
bigcall FONT_GetCharWidth ; r16=char width
clr r17
add r12, r16
adc r13, r17
pop zh
pop zl
brcs winCalcLengthWordFlash_error
adiw zh:zl, 1 ; next char
rjmp winCalcLengthWordFlash_loop
winCalcLengthWordFlash_error:
ldi r12, 0xff
ldi r13, 0xff
winCalcLengthWordFlash_ret:
ret
; @end
#endif ; if 0
#endif ; AQH_AVR_STATICGUI_WINDOW_ASM