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aqhomecontrol/avr/modules/lcd2/gui/TODO

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object:
- next 2 2
- parent 2 4
- child 2 6
- opts 2 8
- flags 1 9
- selector 1 10
- target 2 12
- signalMap 2 14
widget:
- X 1 15
- Y 1 16
- W 1 17
- H 1 18
- style 2 (ptr) 20
- frontCol 2 2
- backCol 2 4
- borderCol 2 6
- borderWidth 1 7
- font 2 9
- charWidth 1 10
- charHeight 1 11
page: light
- up to 8 light bulbs, each for one device
- lightPage:
- SDRAM: ptr to lightData
- address of target device (1 byte)
- currentMode (1 byte)
- currentColor (4 bytes)
- sensor watch:
- SDRAM vars:
- change limits
- SENSORWATCH_SD_OFFS_UPPERLIMIT_WARN_LO
- SENSORWATCH_SD_OFFS_LOWERLIMIT_WARN_LO
- SENSORWATCH_SD_OFFS_UPPERLIMIT_CRIT_LO
- SENSORWATCH_SD_OFFS_LOWERLIMIT_CRIT_LO
- add private flags (HAVE_VALUE, USE_UPPERWARNLIMIT, USE_LOWERWARNLIMIT, USE_UPPERCRITLIMIT, USE_LOWERCRITLIMIT)
- widgets:
Mode: [Auto] [On] [Off]
Color: [Preset1] [Preset2] [Preset3]
Red: [123]
Green: [123]
Blue: [123]
White: [123]
page: numInput (g_win_numinput)
- SDRAM:
- prevPage
- flags
- minNum
- maxNum
- currPos
- editBuffer[7]
- widgets:
textField:
- SDRAM:
- ptrText
- slots:
- setText(newText)
- draw(): draw text and a cursor behind it
[123 ]
------------
[7] [8] [9]
[4] [5] [6]
[1] [2] [3]
[,] [0] [<]
------------
[Okay] [Abort]
- new pages:
- main window
- buttons for climate, netstats, light, doors
- about window (version, logo etc)
- lights
- mode: on, off, auto
- color: R, G, B, W
- calibrate screen
- digitEdit
- arrow_up, below digit, below arrow_down
- label:
- use ressource id instead of pointer to text!
- print hex numbers (bytes, words, dwords)
- room value:
- bits 0-2: cardinal number (0-7, as in "Buero 1")
- bits 7-3: room type number (32)
- Flur
- Wohnzimmer
- Schlafzimmer
- Kueche
- Buero
- Kinderzimmer
- Abstellraum
- Bad
- new classes:
- choice
- "< TEXT >" (choose by clicking buttons left/right)
- roomLabel (uses room value to print a string)
- flashingLabel
- use timer to blink/flash label, e.g. when values change
- widgets:
- value (flashingLabel)
- imageViewer (use code from testWin)
- generate bigger images (96x96 px)
- light
- window_open
- window_closed
|--------------------------------------|
| CO2-Value Temp Humidity |
| |--------| |--------| |--------| |
| | Cloud | | Temp | | Hum | |
| | | | | | | |
| |--------| |--------| |--------| |
| |
| |-----------| |---| |
| | 1 7 : 4 5 | | S | |
| |-----------| |---| |
| |
|--------------------------------------|
|--------------------------------------|
| CO2-Value Temp Humidity |
| |--------| |--------| |--------| |
| | Cloud | | Temp | | Hum | |
| | | | | | | |
| |--------| |--------| |--------| |
| |
| |---| |---| |---| |---| |---| |
| | < | | N | | L | | ? | | > | |
| |---| |---| |---| |---| |---| |
| |
|--------------------------------------|
Object:
- next
- parent
- firstChild
- options (2 bytes)
- signal handling
- targetAddr (like in FOX)
- selector
- handlerMap:
- selector/signal (00: end), handlerAddr
Widgets:
- x (2 bytes)
- y (2 bytes)
- width (2 bytes)
- height (2 bytes)
- font (2 bytes)
- frontColor (2 bytes)
- backColor (2 bytes)
Labels:
- text
Signals:
- CREATE
- DESTROY
- SHOW
- HIDE
- DRAW
- TIMER
- TOUCH
[- KEY]
- USER = 16
OBJ:
- SDRAM pointer hierher verschieben
- speichere dort:
- FLAGS_LO, FLAGS_HI (2 bytes)
- NEXT, PARENT, CHILD (6 bytes)
- OBJ_AddNeighbour()
- OBJ_AddChild()
- OBJ_Unlink()