- decreased complexitiy by removing guicntl - changed fonts to allow for storing bitmaps in ressource segment - add fonts to ressources for display node c03 - added some safety features (check pointers, add magic field to objects etc) - moved style.asm to device folder
30 lines
1.0 KiB
C++
30 lines
1.0 KiB
C++
; ***************************************************************************
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; copyright : (C) 2026 by Martin Preuss
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; email : martin@libchipcard.de
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;
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; ***************************************************************************
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; * This file is part of the project "AqHome". *
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; * Please see toplevel file COPYING of that project for license details. *
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; ***************************************************************************
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#ifndef AQH_AVR_DEVICE_C03_RESSOURCES_INC
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#define AQH_AVR_DEVICE_C03_RESSOURCES_INC
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.equ RESSSOURCE_IMG_NETWORK = 0
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.equ RESSSOURCE_IMG_CLOUD = 1
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.equ RESSSOURCE_IMG_TEMP = 2
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.equ RESSSOURCE_IMG_HUMIDITY = 3
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.equ RESSSOURCE_IMG_LIGHT = 4
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.equ RESSSOURCE_IMG_WINOPEN = 5
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.equ RESSSOURCE_IMG_WINCLOSED = 6
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.equ RESSSOURCE_IMG_CLOUD96 = 7
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.equ RESSSOURCE_IMG_TEMP96 = 8
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.equ RESSSOURCE_IMG_HUMIDITY96 = 9
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.equ RESSSOURCE_FNT_12X16_1 = 10
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.equ RESSSOURCE_FNT_12X20_1 = 11
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.equ RESSSOURCE_FNT_6X8_1 = 12
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#endif ; AQH_AVR_DEVICE_C03_RESSOURCES_INC
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