Files
aqhomecontrol/avr/modules/lcd2/gui/titledwindow.asm
2025-11-03 21:02:25 +01:00

215 lines
5.4 KiB
NASM

; ***************************************************************************
; copyright : (C) 2025 by Martin Preuss
; email : martin@libchipcard.de
;
; ***************************************************************************
; * This file is part of the project "AqHome". *
; * Please see toplevel file COPYING of that project for license details. *
; ***************************************************************************
#ifndef AQH_AVR_GUI_TITLEDWINDOW_ASM
#define AQH_AVR_GUI_TITLEDWINDOW_ASM
.equ TITLEDWINDOW_OFFS_SELF = 0
.equ TITLEDWINDOW_OFFS_TITLEPTR_LO = WIN_SIZE
.equ TITLEDWINDOW_OFFS_TITLEPTR_HI = WIN_SIZE+1
.equ TITLEDWINDOW_OFFS_TITLEWIN = TITLEDWINDOW_OFFS_TITLEPTR_HI+1
.equ TITLEDWINDOW_OFFS_CONTENTWIN = TITLEDWINDOW_OFFS_TITLEWIN+WIN_SIZE
.equ TITLEDWINDOW_SIZE = TITLEDWINDOW_OFFS_CONTENTWIN+WIN_SIZE
.cseg
; ---------------------------------------------------------------------------
; @routine TitleWindow_Init @global
;
; @param Y pointer to titledwindow data (size=TITLEDWINDOW_SIZE)
TitleWindow_Init:
mov xl, yl
mov xh, yh
ldi r17, TITLEDWINDOW_SIZE
clr r16
bigcall Utils_FillSram ; (R17, X)
ldi r16, LOW(TitleWindow_Handler)
std Y+(TITLEDWINDOW_OFFS_SELF+WIN_OFFS_HANDLER_LO), r16
ldi r16, HIGH(TitleWindow_Handler)
std Y+(TITLEDWINDOW_OFFS_SELF+WIN_OFFS_HANDLER_HI), r16
ret
; @end
; ---------------------------------------------------------------------------
; @routine TitleWindow_SetFont @global
;
; @param Y pointer to screen object in SDRAM
; @param Z pointer to font
; @clobbers any, !Y
TitleWindow_SetFont:
std Y+WIN_OFFS_FONT_LO, zl
std Y+WIN_OFFS_FONT_HI, zh
; setup title window
adiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
std Y+WIN_OFFS_FONT_LO, zl
std Y+WIN_OFFS_FONT_HI, zh
sbiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
; setup content window
adiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
std Y+WIN_OFFS_FONT_LO, zl
std Y+WIN_OFFS_FONT_HI, zh
sbiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
ret
; @end
; ---------------------------------------------------------------------------
; @routine TitleWindow_SetPosAndSize @global
;
; @param Y pointer to screen object in SDRAM
; @param R5:R4 X (abs)
; @param R7:R6 Y (abs)
; @param R9:R8 W
; @param R11:R10 H
; @clobbers any, !Y
TitleWindow_SetPosAndSize:
std Y+WIN_OFFS_X_LO, r4
std Y+WIN_OFFS_X_HI, r5
std Y+WIN_OFFS_Y_LO, r6
std Y+WIN_OFFS_Y_HI, r7
std Y+WIN_OFFS_WIDTH_LO, r8
std Y+WIN_OFFS_WIDTH_HI, r9
std Y+WIN_OFFS_HEIGHT_LO, r10
std Y+WIN_OFFS_HEIGHT_HI, r11
; setup title window
adiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
std Y+WIN_OFFS_X_LO, r4
std Y+WIN_OFFS_X_HI, r5
std Y+WIN_OFFS_Y_LO, r6
std Y+WIN_OFFS_Y_HI, r7
std Y+WIN_OFFS_WIDTH_LO, r8
std Y+WIN_OFFS_WIDTH_HI, r9
ldi r16, LOW(STYLE_WIN_TITLE_HEIGHT)
ldi r17, HIGH(STYLE_WIN_TITLE_HEIGHT)
std Y+WIN_OFFS_HEIGHT_LO, r16
std Y+WIN_OFFS_HEIGHT_HI, r17
sbiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
; setup content window
adiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
std Y+WIN_OFFS_X_LO, r4
std Y+WIN_OFFS_X_HI, r5
ldi r16, LOW(STYLE_WIN_TITLE_HEIGHT)
ldi r17, HIGH(STYLE_WIN_TITLE_HEIGHT)
add r16, r6
adc r16, r7
std Y+WIN_OFFS_Y_LO, r16
std Y+WIN_OFFS_Y_HI, r17
std Y+WIN_OFFS_WIDTH_LO, r8
std Y+WIN_OFFS_WIDTH_HI, r9
mov r16, r10
mov r17, r11
subi r16, LOW(STYLE_WIN_TITLE_HEIGHT)
sbci r17, HIGH(STYLE_WIN_TITLE_HEIGHT)
std Y+WIN_OFFS_HEIGHT_LO, r16
std Y+WIN_OFFS_HEIGHT_HI, r17
sbiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
ret
; @end
TitleWindow_SetStyleColors:
ldi r16, LOW(STYLE_WIN_BACKGROUND)
ldi r17, HIGH(STYLE_WIN_BACKGROUND)
std Y+WIN_OFFS_BG_COL_LO, r16
std Y+WIN_OFFS_BG_COL_HI, r17
ldi r16, LOW(STYLE_WIN_FOREGROUND)
ldi r17, HIGH(STYLE_WIN_FOREGROUND)
std Y+WIN_OFFS_FG_COL_LO, r16
std Y+WIN_OFFS_FG_COL_HI, r17
; setup title window
adiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
ldi r16, LOW(STYLE_WIN_TITLE_BACKGROUND)
ldi r17, HIGH(STYLE_WIN_TITLE_BACKGROUND)
std Y+WIN_OFFS_BG_COL_LO, r16
std Y+WIN_OFFS_BG_COL_HI, r17
ldi r16, LOW(STYLE_WIN_TITLE_FOREGROUND)
ldi r17, HIGH(STYLE_WIN_TITLE_FOREGROUND)
std Y+WIN_OFFS_FG_COL_LO, r16
std Y+WIN_OFFS_FG_COL_HI, r17
sbiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
; setup content window
adiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
ldi r16, LOW(STYLE_WIN_BACKGROUND)
ldi r17, HIGH(STYLE_WIN_BACKGROUND)
std Y+WIN_OFFS_BG_COL_LO, r16
std Y+WIN_OFFS_BG_COL_HI, r17
ldi r16, LOW(STYLE_WIN_FOREGROUND)
ldi r17, HIGH(STYLE_WIN_FOREGROUND)
std Y+WIN_OFFS_FG_COL_LO, r16
std Y+WIN_OFFS_FG_COL_HI, r17
sbiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
ret
; @end
; ---------------------------------------------------------------------------
; @routine TitleWindow_Draw @global
;
; @param Y pointer to titledwindow data (size=TITLEDWINDOW_SIZE)
TitleWindow_Draw:
; draw title window
adiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
rcall Window_Clear
sbiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
; write header
ldd zl, Y+TITLEDWINDOW_OFFS_TITLEPTR_LO
ldd zh, Y+TITLEDWINDOW_OFFS_TITLEPTR_HI
adiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
ldi r16, 5
mov r4, r16
clr r5
ldi r16, 5
mov r6, r16
clr r7
rcall Window_DrawTextFlash
sbiw yh:yl, TITLEDWINDOW_OFFS_TITLEWIN
; clear content window
adiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
rcall Window_Clear
sbiw yh:yl, TITLEDWINDOW_OFFS_CONTENTWIN
ret
; @end
TitleWindow_Handler:
ret
#endif