- RLL encode images: - 1 cntrl byte - bit 7=0: bits 0-6=number of normal bytes following - bit 7=1: bits 0-6=number of repeats, in this case the repeated byte follows - encoding: - buffer - bytesInBuffer - loop - startOfRepetitionWithMoreThan2Bytes? - yes: - add buffer to result with preceeding CNTRL byte - reset buffer - add CNTRL for repetition - add repetition byte - no: - add current byte to buffer - buffer contains 127 bytes? - yes: - add buffer to result with preceeding CNTRL byte - reset buffer - new classes: - button - move touch code there - flashingLabel - use timer to blink/flash label, e.g. when values change - widget: - font - use ressourceId instead of direct pointer - store font in ressources - sensor watch: - SDRAM vars: - nodeAddr - variableId - currentValue - threshold yellow - threshold red - widgets: - title (label) - image (imageView) - value (flashingLabel) - routines: - setValue() - routines in app: - onMsgReceived: - filter-out reportValue - filter-out setValue msgs (to select sensors) - imageViewer (use code from testWin) - generate bigger images (96x96 px) - cloud (light blue) - temp - humidity - light - window_open - window_closed |--------------------------------------| | CO2-Value Temp Humidity | | |--------| |--------| |--------| | | | Cloud | | Temp | | Hum | | | | | | | | | | | |--------| |--------| |--------| | | | | |---| | | | S | | | |---| | | | |--------------------------------------| |--------------------------------------| | CO2-Value Temp Humidity | | |--------| |--------| |--------| | | | Cloud | | Temp | | Hum | | | | | | | | | | | |--------| |--------| |--------| | | | | |---| |---| |---| |---| |---| | | | < | | N | | L | | ? | | > | | | |---| |---| |---| |---| |---| | | | |--------------------------------------| Object: - next - parent - firstChild - options (2 bytes) - signal handling - targetAddr (like in FOX) - selector - handlerMap: - selector/signal (00: end), handlerAddr Widgets: - x (2 bytes) - y (2 bytes) - width (2 bytes) - height (2 bytes) - font (2 bytes) - frontColor (2 bytes) - backColor (2 bytes) Labels: - text Signals: - CREATE - DESTROY - SHOW - HIDE - DRAW - TIMER - TOUCH [- KEY] - USER = 16 OBJ: - SDRAM pointer hierher verschieben - speichere dort: - FLAGS_LO, FLAGS_HI (2 bytes) - NEXT, PARENT, CHILD (6 bytes) - OBJ_AddNeighbour() - OBJ_AddChild() - OBJ_Unlink()