gui2: improved signal handling, make use of secondary signal maps.
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@@ -128,8 +128,10 @@ RootWindow_SetApp:
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; data in FLASH
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RootWindow_DefaultSignalmap:
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.db 0, WIDGET_SIGNAL_DRAW, LOW(Widget_OnDrawNop), HIGH(Widget_OnDrawNop)
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.db 0, OBJECT_SIGNAL_DESTROY, LOW(OBJ_OnDestroy), HIGH(OBJ_OnDestroy)
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; header
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.dw Widget_DefaultSignalmap ; next table to use
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; entries
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; none for now
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.db 0, 0, 0, 0 ; end of table
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